[Feature]Upload Modem source code

Change-Id: Id4294f30faced84d3e6fd6d5e61e1111bf287a37
diff --git a/mcu/driver/audio/src/v1/media.c b/mcu/driver/audio/src/v1/media.c
new file mode 100644
index 0000000..8d3b798
--- /dev/null
+++ b/mcu/driver/audio/src/v1/media.c
@@ -0,0 +1,814 @@
+/*****************************************************************************
+*  Copyright Statement:
+*  --------------------
+*  This software is protected by Copyright and the information contained
+*  herein is confidential. The software may not be copied and the information
+*  contained herein may not be used or disclosed except with the written
+*  permission of MediaTek Inc. (C) 2012
+*
+*  BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
+*  THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
+*  RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
+*  AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
+*  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
+*  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
+*  NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
+*  SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
+*  SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
+*  THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
+*  NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
+*  SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
+*
+*  BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
+*  LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
+*  AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
+*  OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
+*  MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
+*
+*  THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
+*  WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
+*  LAWS PRINCIPLES.  ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
+*  RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
+*  THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
+*
+*****************************************************************************/
+
+/*******************************************************************************
+ *
+ * Filename:
+ * ---------
+ * media.c
+ *
+ * Project:
+ * --------
+ * MAUI
+ *
+ * Description:
+ * ------------
+ * Audio Playback/Record general interface
+ *
+ * Author:
+ * -------
+ * -------
+ *
+ *==============================================================================
+ *             HISTORY
+ * Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
+ *------------------------------------------------------------------------------
+ * removed!
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+ *
+ *------------------------------------------------------------------------------
+ * Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
+ *==============================================================================
+ *******************************************************************************/
+#include "kal_public_api.h"
+#include "kal_general_types.h"
+#include "kal_public_defs.h"
+#include "reg_base.h"
+#include "fs_type.h"
+#include "kal_trace.h"
+#include "string.h"
+#include "fsal.h"
+#include "audcoeff_default.h"
+
+#include "ddload.h"
+#include "l1audio.h"
+// #include "audio_def.h"
+#include "speech_def.h"
+#include "am.h"
+#include "media.h"
+#include "afe.h"
+#include "audio_enum.h"
+#include "l1sp_trc.h"
+#include "fs_errcode.h"
+
+#if defined(__AUDIO_COMPONENT_SUPPORT__)
+#include "AudComUtil.h"
+#endif
+
+#if VERIFY_DATA_TO_DSP
+extern void VERIFY_DATA_TO_DSP_START( void );
+extern void VERIFY_DATA_TO_DSP_RESUME( void );
+extern void VERIFY_DATA_TO_DSP_STOP( void );
+#endif
+
+
+
+
+/* Functions for Ring Buffer Access */
+#if 0
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
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+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
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+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
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+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
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+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
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+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+/* under construction !*/
+#endif
+
+/* ------------------------------------------------------------------------------ */
+/*  Media File Playback/Recording Interface                                       */
+/* ------------------------------------------------------------------------------ */
+// extern void AudioPP_Loudness_Registry( void );
+
+
+/* ------------------------------------------------------------------------------ */
+
+#ifdef PCM_EX_UNIT_TEST
+#include "pcm4way.h"
+static uint32 pcm_ex_test_on = 0;
+static uint16 PCM_BUF[160];
+static uint16 PCM_UL_BUF[8][160];
+static uint16 PCM_DL_BUF[8][160];
+static uint32 pcm_buf_rw;
+
+void pcm4way_hisrHdl()
+{
+   uint32 I;
+   int16 *buf1, *buf2;
+
+   buf1 = (int16*)PCM_UL_BUF[pcm_buf_rw];
+   buf2 = (int16*)PCM_BUF;
+   for(I = 160; I > 0 ; I--)
+      *buf2++ = (*buf1++) >> 2;
+   PCM4WAY_GetFromMic((uint16*)PCM_UL_BUF[pcm_buf_rw]);
+   buf1 = (int16*)PCM_UL_BUF[pcm_buf_rw];
+   buf2 = (int16*)PCM_BUF;
+   for(I = 160; I > 0 ; I--)
+      (*buf2++) += (*buf1++) >> 2 * 3;
+   PCM4WAY_PutToSE((const uint16*)PCM_BUF);
+
+   buf1 = (int16*)PCM_DL_BUF[pcm_buf_rw];
+   buf2 = (int16*)PCM_BUF;
+   for(I = 160; I > 0 ; I--)
+      *buf2++ = (*buf1++) >> 2;
+   PCM4WAY_GetFromSD((uint16*)PCM_DL_BUF[pcm_buf_rw]);
+   buf1 = (int16*)PCM_DL_BUF[pcm_buf_rw];
+   buf2 = (int16*)PCM_BUF;
+   for(I = 160; I > 0 ; I--)
+      (*buf2++) += (*buf1++) >> 2 * 3;
+   PCM4WAY_PutToSpk((const uint16*)PCM_BUF);
+
+   pcm_buf_rw ++;
+   pcm_buf_rw &= 0x7;
+}
+
+void pcm2way_hisrHdl()
+{
+   uint32 I;
+   int16 *buf1, *buf2;
+
+   buf1 = (int16*)PCM_UL_BUF[pcm_buf_rw];
+   buf2 = (int16*)PCM_BUF;
+   for(I = 160; I > 0 ; I--)
+      *buf2++ = (*buf1++) >> 2;
+   PCM2WAY_GetFromMic((uint16*)PCM_UL_BUF[pcm_buf_rw]);
+   buf1 = (int16*)PCM_UL_BUF[pcm_buf_rw];
+   buf2 = (int16*)PCM_BUF;
+   for(I = 160; I > 0 ; I--)
+      (*buf2++) += (*buf1++) >> 2 * 3;
+   PCM2WAY_PutToSpk((const uint16*)PCM_BUF);
+
+   pcm_buf_rw ++;
+   pcm_buf_rw &= 0x7;
+}
+
+#endif
+
+/*
+void Media_MuteSpeaker( bool mute )
+{
+//    AFE_MuteSpeaker( L1SP_AUDIO, mute );
+//    AFE_MuteSpeaker( L1SP_VOICE, mute );
+}
+*/
+
+/* ------------------------------------------------------------------------------ */
+
+#ifndef __L1_STANDALONE__ // avoid link error
+
+//interface for audiohdl
+void rbGetWriteBuffer( AUD_RB_INFO *rb, kal_uint8 **buffer, kal_uint32 *buf_len )// in bytes
+{
+   int32 count;
+   int32 temp_read = rb->read;
+   int32 temp_write = rb->write;
+   if( temp_read > temp_write )
+      count = temp_read - temp_write - 1;
+   else if( temp_read == 0 )
+      count = rb->rb_size - temp_write - 1;
+   else
+      count = rb->rb_size - temp_write;
+
+   ASSERT( count>=0 );
+   *buffer = (uint8 *)&rb->rb_base[temp_write];
+   *buf_len = count;
+}
+
+void rbGetReadBuffer( AUD_RB_INFO *rb, kal_uint8 **buffer, kal_uint32 *buf_len )// in bytes
+{
+   int32 count;
+   int32 temp_write = rb->write;
+   int32 temp_read = rb->read;
+   if( temp_write >= temp_read )
+      count = temp_write - temp_read;
+   else
+      count = rb->rb_size - temp_read;
+
+   ASSERT( count>=0 );
+   *buffer = (uint8 *)&rb->rb_base[temp_read];
+   *buf_len = count;
+}
+
+void rbReadDataDone( AUD_RB_INFO *rb, kal_uint32 len ) // in bytes
+{
+   int32 temp_read = rb->read;
+   temp_read+= len;
+
+   ASSERT(temp_read <= rb->rb_size);
+   if( temp_read == rb->rb_size )
+   {
+      temp_read = 0;
+   }
+   rb->read = temp_read;
+
+   MD_TRC_L1AUDIO_READ_BYTE(len);
+}
+
+
+void rbWriteDataDone( AUD_RB_INFO *rb, kal_uint32 len ) // in bytes
+{
+   int32 temp_write = rb->write;
+   temp_write += len;
+
+   ASSERT(temp_write <= rb->rb_size);
+   if( temp_write == rb->rb_size )
+   {
+      temp_write = 0;
+   }
+   rb->write = temp_write;
+}
+
+int32 rbGetFreeSpace( AUD_RB_INFO *rb )
+{
+   int32 count;
+
+   count = rb->read - rb->write - 1;
+   if( count < 0 )
+      count += rb->rb_size;
+   return count; // free size in byte
+}
+
+int32 rbGetDataCount( AUD_RB_INFO *rb )
+{
+   return rb->rb_size - rbGetFreeSpace(rb) - 1;
+}
+//interface for audiohdl end
+
+
+#endif // #ifndef __L1_STANDALONE__
+