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/*****************************************************************************
* Copyright Statement:
* --------------------
* This software is protected by Copyright and the information contained
* herein is confidential. The software may not be copied and the information
* contained herein may not be used or disclosed except with the written
* permission of MediaTek Inc. (C) 2005
*
* BY OPENING THIS FILE, BUYER HEREBY UNEQUIVOCALLY ACKNOWLEDGES AND AGREES
* THAT THE SOFTWARE/FIRMWARE AND ITS DOCUMENTATIONS ("MEDIATEK SOFTWARE")
* RECEIVED FROM MEDIATEK AND/OR ITS REPRESENTATIVES ARE PROVIDED TO BUYER ON
* AN "AS-IS" BASIS ONLY. MEDIATEK EXPRESSLY DISCLAIMS ANY AND ALL WARRANTIES,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR NONINFRINGEMENT.
* NEITHER DOES MEDIATEK PROVIDE ANY WARRANTY WHATSOEVER WITH RESPECT TO THE
* SOFTWARE OF ANY THIRD PARTY WHICH MAY BE USED BY, INCORPORATED IN, OR
* SUPPLIED WITH THE MEDIATEK SOFTWARE, AND BUYER AGREES TO LOOK ONLY TO SUCH
* THIRD PARTY FOR ANY WARRANTY CLAIM RELATING THERETO. MEDIATEK SHALL ALSO
* NOT BE RESPONSIBLE FOR ANY MEDIATEK SOFTWARE RELEASES MADE TO BUYER'S
* SPECIFICATION OR TO CONFORM TO A PARTICULAR STANDARD OR OPEN FORUM.
*
* BUYER'S SOLE AND EXCLUSIVE REMEDY AND MEDIATEK'S ENTIRE AND CUMULATIVE
* LIABILITY WITH RESPECT TO THE MEDIATEK SOFTWARE RELEASED HEREUNDER WILL BE,
* AT MEDIATEK'S OPTION, TO REVISE OR REPLACE THE MEDIATEK SOFTWARE AT ISSUE,
* OR REFUND ANY SOFTWARE LICENSE FEES OR SERVICE CHARGE PAID BY BUYER TO
* MEDIATEK FOR SUCH MEDIATEK SOFTWARE AT ISSUE.
*
* THE TRANSACTION CONTEMPLATED HEREUNDER SHALL BE CONSTRUED IN ACCORDANCE
* WITH THE LAWS OF THE STATE OF CALIFORNIA, USA, EXCLUDING ITS CONFLICT OF
* LAWS PRINCIPLES. ANY DISPUTES, CONTROVERSIES OR CLAIMS ARISING THEREOF AND
* RELATED THERETO SHALL BE SETTLED BY ARBITRATION IN SAN FRANCISCO, CA, UNDER
* THE RULES OF THE INTERNATIONAL CHAMBER OF COMMERCE (ICC).
*
*****************************************************************************/
/*****************************************************************************
*
* Filename:
* ---------
* melody.h
*
* Project:
* --------
* Maui_Software
*
* Description:
* ------------
* This file is intended for melody note table.
*
* Author:
* -------
* -------
*
*============================================================================
* HISTORY
* Below this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*------------------------------------------------------------------------------
* removed!
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*------------------------------------------------------------------------------
* Upper this line, this part is controlled by PVCS VM. DO NOT MODIFY!!
*============================================================================
****************************************************************************/
#ifndef MELODY_H
#define MELODY_H
typedef enum {
C0=0, C0sharp, D0, D0sharp, E0, F0, F0sharp, G0, G0sharp, A0, A0sharp, B0,
C1, C1sharp, D1, D1sharp, E1, F1, F1sharp, G1, G1sharp, A1, A1sharp, B1,
C2, C2sharp, D2, D2sharp, E2, F2, F2sharp, G2, G2sharp, A2, A2sharp, B2,
C3, C3sharp, D3, D3sharp, E3, F3, F3sharp, G3, G3sharp, A3, A3sharp, B3,
C4, C4sharp, D4, D4sharp, E4, F4, F4sharp, G4, G4sharp, A4, A4sharp, B4,
C5, C5sharp, D5, D5sharp, E5, F5, F5sharp, G5, G5sharp, A5, A5sharp, B5,
C6, C6sharp, D6, D6sharp, E6, F6, F6sharp, G6, G6sharp, A6, A6sharp, B6,
C7, C7sharp, D7, D7sharp, E7, F7, F7sharp, G7, G7sharp, A7, A7sharp, B7
} MusicalNote; /* KEY define here!! */
//=============Adaption====================================
#define Notespace 255
typedef struct
{
kal_uint16 duration; /* in ms */
kal_uint8 pitch;
kal_uint8 volume;
} MelodyNoteStruct;
typedef struct
{
kal_uint8 timbre;
kal_uint16 notesNum;
MelodyNoteStruct *notes;
} MelodyTrackStruct;
typedef struct
{
MelodyTrackStruct *tracks[4];
} MelodyStruct;
typedef struct
{
kal_uint16 frequency; /* in hz */
kal_uint16 on_duration; /* in ms */
kal_uint16 off_duration; /* in ms */
}FreqStruct;
typedef struct
{
FreqStruct *f[4];
}ToneStruct;
#endif /* MELODY_H */